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Allplayer search engine configuration6/10/2023 If you have a followPlayer, then use their camera socket. The width of the view with an isometric view. The field of view when using perspective view. Whether the camera uses an isometric (orthographic) view or perspective. Set to the local Player for a first or third person camera. Which Player's view the camera should follow. Default Cameras should be used for main gameplay while override Cameras are generally employed as a temporary view, such as a when the Player is sitting in a mounted turret. If they have neither, camera behavior falls back to a basic third-person behavior. ![]() Cameras can be configured in various ways, usually following a specific Player's view, but can also have a fixed orientation and/or position.Įach Player (on their client) can have a default Camera and an override Camera. Content Creator Kit Content Creator KitĬamera is a CoreObject which is used both to configure Player Camera settings as well as to represent the position and rotation of the Camera in the world.Make Your First Game Make Your First Game.Coming from other Platforms Coming from other Platforms.
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